But the consumer saved money by making a copy for himself and selling his used copy to someone else. For backup game scenario, both the developer and retailer made one sale. Now, for used game scenario, the retailer made extra money whilst the developer DID NOT, even though there is only ONE PRODUCT. In ALL scnarios, the consumer made a purchase. In ALL scenarios, the retailer made at least one sale. In ALL scenarios, the developer only made one sale. At the beginning there was only * ONE ORIGINAL PRODUCT. But the consumer still keeps original copy and makes a lot of money from the pirate copies. ^ there is 1 sale for the developer, 1 sale for retailer and many sales for consumer. Pirate Copy = Developer mass produces then sails to retailers -> Retailers sale product to consumer -> Consumer makes keeps original for himself and makes numerous copies and sells them. But the consumer still keeps a copy and gained some of his money back by selling the original. ^ now for this scenario, there is 1 sale for the developer, 1 sale for retailer and 1 sale for consumer. ^ in the above scenario, there is 1 sale for the developer and 2 sales for retailer.īackup Copy = Developer mass produces then sails to retailers -> Retailers sale product to consumer -> Consumer makes a copy to keep for himself and sales the "used original" to someone else. Used Copy = Developer mass produces then sails to retailers -> Retailers sale product to consumer -> Consumer gets refund/trade/sale with retailer -> Retailer resells that product to another consumer and makes profit. Syronicus, you will still think about this little conversation when you buy your games. When you go to buy used games, you'll think about what I've schooled you on, no matter if you buy the game used or new. A used game sale and a pirated game = No money for publisher or dev.its that simple.Įdit: Syronicus, I did school you. The only people that say they aren't comparable are the ones who buy used games. Buying used games and piracy are comparable. Even though Gamestop will refund your money on used game purchases within a reasonable amount of time, I still bought it Foxx.I really fail to realize why you or that other person don't understand my point. I just bought The Sabotuer brand new at Gamestop for $19.99. If I can't afford a new game at the time I'll wait for a price drop. Have I bought a used game before? Yes I have, and like how I'm educating you on the topic, someone else "schooled" me to this point I'm making to you. But each time a used game is purchased is one less time a dev/publisher gets any money for it. One more time! Ok, no one says you are wrong when it comes to that first copy of the game making money. IFLOWLIKEWATER 4182d ago (Edited 4182d ago ) Good grief, what's with the youth these days.
So none of the money originally spent on the new copies now being sold as used went to the publisher or developer? Again, see the logic? It would be dumb to equate buying used copies of games to pirating games. Since they're not profiting at all from it. "Eamon - Buying used games is the same as buying copied games. All that equates to money int he economy of gaming and as a whole but piracy is simply stealing and contributing no money what so ever.Īgain, thanks for the lesson since before this I thought I was posting towards a single idiot. With piracy, none of the money goes to the companies but with buying used, money not only goes to the publisher and developers for the initial sale but then there is money going to the third party company selling the used copies. Either one, you have two accounts or two, there are two of you that I would say are equally as dumb.